I posted this in another thread, but feel it's far more relevant here, where the issue is the primary. I noticed last night in the changes/checkins that a super awesome dev committed a hopeful fix fo… (View Post)
It's not a config file I'm referring to. It's the code in the game. I've wired up mouse events before. The two distinct Left-button mouse events I'm describing are events you can bind a function to. … (View Post)
Thanks for your helpful suggestion to us buying new mice. You have misunderstood. Here, another example: try fabricating a planter. When you get finished fabricating it, keep facing the planter and t… (View Post)
It's bound in the game's code. The game's event for opening inventories is what I'm referring to as a binding. The mouse release "event" firing is what opens the locker, and vice versa for … (View Post)
For scrolling? Yeah, it's strange; I typically prefer the same. I want down scroll to go "down the line", rather than up being next. And I think that's my preference almost always. In this … (View Post)