Here's a kicker. When is this game gonna be balanced for 24+ players? There's not a damn server in this game that runs 6v6 aside from private pugs. 1CC Protolab. Mass Exo trains. Shit Fades and lifef… (View Post)
Just like sewlek and UWE can't seem to articulate specifics about where and why some of the changes were made in the first place. A simple change to Skulk to have wall-jump would've been understandab… (View Post)
The absence of momentum turns the Fade from a Shadow-Step wonder, to an adrenaline-induced blink spamming machine. If anything, the cost of the adrenaline shouldn't be so damn high if it's the only m… (View Post)
Not appreciating the slow Skulk movement. One cannot maintain/sustain momentum. It feels muddy. As for the railguns, I can't stand em. How does a railgun insta-gib damage differ from a Fade's Focus S… (View Post)