Could use a few more, honestly. I'm still not a big fan of that incredibly long LOS from Turbine to the back of Conduit. Needs a better solution. Replaced with pipe solution for now. Maybe double row… (View Post)
I want to say one of the main problems with NS2 is commanding from a gameplay perspective. A lot hangs on two individuals. In NS1, only marines had a comm, and the one saving for Hive was typically a… (View Post)
This is a great idea and I think might be the best implementation. I'm also against trying to turn it into a res game or adding king of the hill mechanics. Just keep the mode as simple as possible. A… (View Post)