Ho, I never realized that, I always saw people building them on infestation. I guess it's easy to get confused with exceptions to the general rule. I kind of agree with Sewlek now, but it's more that… (View Post)
iCCup has a hack report system and it works pretty well as far as I know: "Please report all instances of hacking that you believe to the Hack Report section of the iCCup forums with attached re… (View Post)
Well, we need a plot of winrate in function of player count. Remember that once you throw away all the information on maps, player count and skill level you can get 50/50 aggregate winrate while havi… (View Post)
I wouldn't use Spark to do anything that isn't close to a multiplayer rts-fps mix. You could make other types of games with it but then lots of other engines would be much better comparatively. Basic… (View Post)
That's quite wrong, like most general statements about game design. Long wind-up feels and work great in some games (e.g. dark souls). I'm not sure about first person games though, as seeing what you… (View Post)