the sad thing is, if ns combat didn't go its own way, it would still be played every day...but it's completely dead. I wonder if the combat dev team actually made any money on it. (View Post)
It doesn't matter at this point; a lot of the regulars know who's good and who isn't. As soon as some known players are on a team, a voluntary stack is 50% likely to occur. *edit* It's really hard to… (View Post)
You honestly don't need 100 hours of playtime to comm, especially if you have a background in RTS. 20-30 hours on the field, and a few rounds of comming while a vet handholds and you should be able t… (View Post)
There are really very few requirements to learn as a rookie comm: #1 be communicative. If you're new, you're in the chair, and you don't respond to voicecomm or team chat, you get the boot. No commun… (View Post)