Not necessary due to content, many games including sandbox games use a LOD system (level of detail) the sandbox is divided in tiles, each tile loads or unloads itself from ram at different levels of … (View Post)
I also found that i had to choose more carefully the places where i was building my furniture, placing some items like lockers in narrow corridors or passages was forcing my character to drop out of … (View Post)
I like the fact that the world is very deep, i like that sense of awe when i accidentally found the mushroom cave or the blood kelps/deep river and rushing the seamoth pressure compensator upgrades o… (View Post)
Of all the things i dislike most in NMS, space combat comes first. Ship control fells dull. When i was playing Freelancer with the Discovery Mod, it took a great deal to be a good pilot, its not just… (View Post)