Tassyr
Reactions
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Seabase Batteries
Something I've run into a lot is I'll generate far more power than I need, and then run out early later. Be it with the nuclear reactor- where I don't want to waste anything, or solar, where the inhe… (View Post) -
More construction options, more storage options, and a snapping grid for some interior things.
After playing for a good while, I've found that there are some things that might be nice: Different sizes of "Multipurpose rooms." Sure, the current one is useful and all, but at the curren… (View Post) -
Vanishing tools
So I'm playing version 25277 (I think; the 5 and the 2 are so close it might be 26. That font is not really helpful.) and... I can't use the knife or light. I haven't managed to get to any other tool… (View Post) -
Medbays, filling out rooms, and Base Beacons
So, I had an idea for something that could be added. Yes, it's probably been suggested once before but I couldn't find it, so I apologise. Seriously, no need for pitchforks and torches. A medbay. It'… (View Post)