@shamanson If the weather is like the ones in caraibes or polynesia (and if they implement "physical" wind), we will have big storms, I don't think it's a good idea to build a base on surfa… (View Post)
Like mechanics, story, fauna/flora, blueprints, ect... Just watching all the subjects here is a good way to know what category it may be add... (View Post)
I like yours ideas Bugzapper :D In fact, I find the seamoth very versatile because of is tiny size and powerfull efficiency in this size. It can be combined with a lot of "extension" than a… (View Post)
I think surface structures are essentials for some basic infos like meteo (if they implement it of course, as well as current, pressure, and others essential mechanics)(it seems that I contrary mysel… (View Post)
I had an idea totally out of the blue. I'm a rpg player, so I love stories and stats (like bugzapper wrote), but I fall in love with games where we can build things thanks to our environment. All tha… (View Post)