Posting from another thread. This is the biggest letdown currently for me and for every high level competitive player I have talked to. Actually with v250 I think NS2 is tactically and teamwork wise … (View Post)
There was an actual nuke for marines in very early build in NS1 to end game. However, there was gameplay nuke for aliens after that joke build. That was 3rd hive. It´s true that aliens needs the ulti… (View Post)
The marine weaponry hasn´t received focus it deserved it this thread. Vanilla NS2 has been really poor in this area. You normally see marines using only rifles, shotguns, pistols, mines and in some s… (View Post)
Really nice work. Almost every change is for better, giving much needed depth to the game. Some things like movement code does indeed need more fine tuning but in general great work. By the way, I th… (View Post)
An ability that kills whole point of playing as alien is totally broken indeed. Skill as alien in nutshell: to get close as possible to marines while taking minimum amount of damage doing so. This is… (View Post)