Yeah when you do procedural gen, there are trade offs between the look of the world and the complexity of it. The "tiles over plateaus" approach is exactly what we did for the PAX demo, but… (View Post)
I hope we will implement like 90% of this thread!! the only thing that's technically tricky is the drone. if it's remote controlled by you, and you have to stay still while driving it, that's pretty … (View Post)
I had the exact same question when I saw that :P it's not any thing major - it's just a way to get people special stuff if they buy special editions. (View Post)