Overall the game is hugely improved from the terrible lows of the gorgeous patch and it doesn't hurt to try it again. But if you're looking for the snappy, responsive, butter-smooth movement of quake… (View Post)
Congratulations on the good start. Will long standing not-so-technical issues also be tackled? One of the major of these, which is especially hard on new players, is how the game deals with displayin… (View Post)
NS1 had no shaders and max 256x256 textures and 500 polygons at a time and still looks better than NS2. Most source engine games look better than NS2. There's a difference between artistic merit and … (View Post)
Can't concede if you have 2 or more tech points or control 3 or more res towers. I don't get why people are so allergic to losing. If you can't have fun while not stomping on your opponent, go play w… (View Post)
AV works the best it ever has. We finally got rid of the green and orange untextured mess. With AV off you get all the advantages of AV in NS1; it highlights marines; and that's all it needs to do. A… (View Post)