I think team size is a huge part of what determines exo viability. Large teams can benefit from having a few exos for intimidation, offense, or even defense. Small teams may struggle from having too … (View Post)
I also believe that once in the command station, you see the cost of various techs and structures and in my humble opinion get a better sense of how valuable res is and what a commander can be expect… (View Post)
What I see here is an age old commander concern. From my experience, the hive type goes to the players using the upgrades. I try to always ask for a majority consensus on hive type before every round… (View Post)
Ok so these posts are not accurate anymore to current ns2. Power surge costs 15 team res (IE the commander's resources) and can be purchased at any time from any command station. Power surge has a fa… (View Post)
After watching the NS2 world competition back in the day, I saw the answer to this original question. Very highly skilled competitive players are god-like shots. They have likely played the fps genre… (View Post)