i suggest making a tiny test map. something like a simply ready room (you dont need team portals even, and two tech points, res nodes, with as little textures as possible. hotloading lua doesnt work … (View Post)
the main reason why i did this was that the weapons types (and the weapons which used them) didn't achieve the exact gameplay effect intended for them. for example, initially the onos had tons of arm… (View Post)
the lerk idle sound is currently set up as a 2D sound (means that distance does not matter), which will be fixed and correctly set to 3D with the next patch (View Post)