By all means reduce grenade splash damage, but removing detonation on impact? Why? Removes the reward for aiming and instead makes it in to purely a spam role. (View Post)
I would say that a higher skill ceiling potentially does take away from the team strategy. At least in pub anyway. This is because if one or two people with a massive skill difference join a team the… (View Post)
A random survey of some steam friends that have abandoned NS2 revealed that most left due to teams always being uneven, and, being on the losing team in a one sided match is the most frustrating gami… (View Post)
So the round end where one fully teched team stomps the other is capital punishment now? Interesting theory.... Not one that I agree with. I think some people have suffered memory loss and have forgo… (View Post)
Stir you right up lol. I'm quite impressed with that. Recoil in a game where you need to shoot at fast moving small targets just does not fit. Unless the design goal is to make everything slow down (… (View Post)