I don't like to call it a comp ruleset since it implies it would only be used in competitive games/scrims. I prefer to call it 'advanced', since ideally there would be plenty of these servers around … (View Post)
Can't be done. I work in the industry and that is the holy grail. Being able to keep player counts up, keeping sales up, over an extended long term? Everything will decline, it's just a matter of how… (View Post)
(I'm totally jealous that you guys are having this big brawl without me - I'm feeling left out here.) :D Seriously though, I really don't see what all the fuss is about. As it stood before the change… (View Post)
Which is PRECISELY what I want in NS2. I want the superior team to win SOONER. That way the superior team reaches the end-game and ENDS it without the other team feeling like they are standing around… (View Post)
Chess is a turn-based game, and any comparison of chess to an FPS is weak at best. Concede does not belong in an FPS. While it needs to stay in to address games that stagnate, concede should NOT be t… (View Post)