About the only thing I've ever felt would be 'right' for the shotgun would be to increase the cost to 25 and require advanced armory. This would put it on par with the flamethrower and grenade launch… (View Post)
Hopping marines (let's not say bunnyhopping since it means something else in the NS universe) goes back all the way to the beginning of NS. Frankly, I don't have a problem with it in NS2. One of the … (View Post)
While I don't disagree either, carapace is a pretty static jump too. My only point with bringing it up was to highlight how tightly the game is balanced to armor values. (View Post)
Of course, I certainly agree. That's where risk management comes into play. A given player will need to determine whether the risk outweighs the reward. A solo skulk may go after a dual-mini EXO, whi… (View Post)