Well, JimWest made a good job to bring Half-Life-like entities in to the game in his ExtraEntities mod. He implemented all these entities in to the Combat mod which gave us the mappers the opportunit… (View Post)
Nope, they are all packed-up and ready to go - model, textures, materials - all prepared to be placed in the map :-) Well, haven't seen this before. Moving the push_trigger entity few units up could … (View Post)
I think, whatever change do you find beneficial for new Combat gameplay, just go for it! Definitively, detail the shit out of them, because everybody loves eycandi… (View Post)