Honestly, there's a tonne of changes that could be made to simplify or allow easier access into the gameplay in NS2 but I believe that this needs something more akin to casual/rookie mode in CS:GO. I… (View Post)
Speaking of power nodes, why not do it the way the C&C games do it if people don't like the mechanics? Just make them less efficient than with power but still function, stuff takes longer to rese… (View Post)
My main issue with combat was that it wasn't built into the original game and sure you might have your solid arguments against it but at the end of the day, my opinion stays the same and I imagine ma… (View Post)
Not really needed. If you're team has the coordination, you can just get 3 gorges together and push a base, usually you can trade and get more out of that trade as the 3 gorges. Unless there's an exo… (View Post)
Games that last < 10 minutes aren't worth looking at unless you can account for the discrepancy that a stacked team can have on the win/loss ratio. A stacked marine team can end the game earlier t… (View Post)