For me, it doesn't need to be a 50 minute game. Just something longer than 10 minutes that doesn't feel like a complete stomp. I don't really care if my team isn't doing everything 100% the way compe… (View Post)
Ok, not a perfect example but still somewhat relevant. In DOTA 2 competitive, teams can choose to concede early if they feel a game is unwinnable just like NS2. The only thing they add in is that the… (View Post)
Concede shouldn't be allowed until 7-8 minutes in which is roughly when fades appear for most games. At that point, fades can pull back a losing game or help finish a closed out one. The majority of … (View Post)
Only issue I have with pubs right now is that getting a balanced game is like 1-20, its usually a stomp with the game being over before 10 minutes. NS2 is at its best when teams are evenly matched bu… (View Post)
A couple of servers have done this but I'd also recommend making it more common: rookie only servers, veteran only servers, etc. This can be created by admins in some sense but official servers with … (View Post)