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Re: Leap with Biomass 3 in the tech tree to solve actual problems
And what about placing the leap in third position and bile bomb in second ? In this way you will have leap with the 2nd hive most of the time but if you are unable to drop a second hive you have a ch… (View Post) -
Leap with Biomass 3 in the tech tree to solve actual problems
I will not come back on the marines strafejump mechanics, almost everything has been said, particularly the insane combinaison of a perfect timing and the use of shotguns. However a solution could be… (View Post) -
Re: I don't play anymore >.<
So basically you whine because you are no more at the top of the scoreboard on pubs ? Skill is about to adapt, you are not as skillful as you thought, that's alright. However the comparaison between … (View Post) -
Re: Strafe Jump Needs To Go!
@twiliteblue So intuitive :p (View Post) -
Re: Medspam and jumping ever going to be changed?
A good player will notice the skulk incoming a very little time before he attacks him due to the noise of the landing (less than 0.5 sc), give him just the time to reflex jump. Marines can make a lon… (View Post)
