We still have more accurate hitboxes than CS:GO. It's industry standard to have larger hitboxes than the player models in all modern games, from Quake onwards. NS2 has always been exceptionally tight… (View Post)
NS2 has always been a complicated game. Many hidden mechanics, unshown 'rules' and some serious issues with getting new players to understand the game. We already made a separate not-updated build of… (View Post)
Having an opinion is understandable. Having worked in the industry, I would guess that you should know about the Xbox Preview program, and what it entails. Users have a choice to purchase the game in… (View Post)
I think this thread has ran it's course. We've said that we don't exactly know, but it's pretty soon. Not months away. Thanks for your interest. (View Post)