I think it's a great idea, and there's no reason it couldn't coexist with the current names. An example is Final Fantasy games: When you meet a new character, you get the option to name them. I might… (View Post)
Just played again yesterday... had to only go in straight lines with the SeaMoth. Every time I had to turn or angle up I would close my eyes and my girlfriend would have to say stop when I was pointe… (View Post)
I doubt this would be added, because it would make the SeaMoth a completely different beast, gameplay wise. Rather than a transport, exploration and get-away vehicle, it would in effect become a fast… (View Post)
Maybe. I'm not 100% certain that these will fix the problem, though I of course hope so. For me it stems from the fact that there's a huge "lag" when you try to turn the SeaMoth. Your own v… (View Post)