NS2 did one good thing in regard to Armories from NS1; you spawn with max ammo. Thus ending the spawn-and-hump-the-Armory routine. How annoying wasn't it to lose a Phase Gate (and sometimes entire ga… (View Post)
Upgrade for line-of-sight ARC's: Energy shield in the front (short duration and a cooldown), stopping all attacks. Gives the Comm time to roll them in and open up a broadside or two against the Alien… (View Post)
You're right, but Eggs away from Hives looks weird anyway. With Gorge Tunnels the devs can remove Hatch as it is right now. Instead they can have that ability solely for boosting the rate at which Al… (View Post)
I don't like 360 degree turrets (simply because they don't look cool), but stronger turrets doesn't necessarily mean more static gameplay. If Marines can secure their bases they don't have to stand a… (View Post)