First impressions: - Glad to see a fix for the "bites not hitting" bug - Metabolize: Yay! - A bit sad to see Shadow Step go... it was a nice option sometimes. - Fade without movement penalt… (View Post)
No, it's simply a matter of numbers. Take (assumed) <50 playtesters testing a release for (again, assumed) 10-20 hours or so. And then compare it with >1.000 players (as seen from Hive stats) p… (View Post)
Everyone with a somewhat recent nVidia card should try out the ShadowPlay feature. It's just perfect for this. Basically, it's recording in the background with full hardware support, so the performan… (View Post)
What this game needs is a "short afk mode" that plays an *extra* loud signal when the game is actually starting. So you know if you need to hurry back, or can take your time :) (View Post)