It's not that basic multiplayer would be too much work at this point in development. It's good multiplayer that is polished and balanced that would be too much work at this point in development. So f… (View Post)
There'd have to be individual settings for the murkiness and light levels for each biome then. Because right now some look fine while some don't. (View Post)
No that's a thing you've been able to do with every hostile animal for a long while now. Just hold a fish in your hand and you'll be safe from pretty much any biting attack. (View Post)
Could we get a another updated version of this 3D map now that the full v1.0 version of Subnautica is out and all of the final terrain touches have been made? (View Post)
I think you might just want the game to be something it's not. Even early on it was never meant to be a super hard survival game with complex fighting mechanics. It's always wanted to be more about t… (View Post)