Merivo
Reactions
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Re: [BUG] Alien containment is doing a bad job of actually containing things [Version 57637]
Can confirm pretty much all of this, in a 2 high containment. I've actually lost a pet crab-squid just by dropping it in. It completely vanished. Still, the most annoying of these is where they slowl… (View Post) -
Re: The most immersion-breaking bugs that I've found
Hmm when creep vines clip the base boundaries, I think that's easy enough for the player to avoid by themselves; either move the base, or kill the vines that clip it. It's not like they're going anyw… (View Post) -
The most immersion-breaking bugs that I've found
Immersion is important to me. Three of my favourite games of all time are up there due to their immersive qualities. I'm talking Bioshock, Baldur's Gate and Half Life. I think Subnautica also has tha… (View Post) -
Re: Give Early Access Feedback to the Dev Team
I think it would be cool to have a base-block or corner block (like the water filtration system) dedicated to a self-organising inventory, with a much higher capacity. For technicality, I would have … (View Post) -
Re: corrupted ship AI?
Personally I'd like more of the Aurora to be explorable. Maybe some eerie flooded long cabin deck that makes you wonder if you have the oxygen to explore it. Maybe it starts off on a level you can't … (View Post)