We pushed an additional change out to all clients a few minutes ago. This only included the updated navmesh cache files and the pre-compiled shaders cache files. In order to fix the specular lighting… (View Post)
I can say with confidence Vulkan nor DX12 will never be implemented for NS2. To do so would be a _massive_ undertaking and require rewriting the entire rendering pipeline from scratch. Also, the resu… (View Post)