Hey everyone, I have some good news regarding this issue. We were finally able to reproduce this issue in our office on a development kit and combined with the reports you've submitted I believe we'l… (View Post)
We have still not been able to reproduce the issue. I've made some speculative fixes and added additional information to the error message that will help gather more information. That build is schedu… (View Post)
This is because before this patch the game didn't actually save the state of the world like it did on the PC (it only saved the player). That's the reason we had to delay the Precursor patch, because… (View Post)
I'm looking into the concerns raised in this thread. There was no intentional change to the way the Seamoth works. There were however some changes to the code that were intended to address bugs. One … (View Post)