New version of Mineral, B3.70, is out on the workshop. Change log:* Moved Generators power node back to its previous location in the west part of the room. * Changed lighting in several places, prepa… (View Post)
Thanks to @BeigeAlert 's material swapping tool for models I have started work with making de-saturated/dirty/semi-rusted versions of a lot of the clean props and textures I'm using in mineral so tha… (View Post)
Beta 3.60 is out on the workshop. Change log: - Updated theme style for Generators to match the rest of the clean locations in the map. - Redid lighting for Generators. - Moved vent entrance for the … (View Post)
To be honest it wasn't easy to fix it. It required a whole deal of thought and a lot of different approaches were tested over several days. Once the current solution "appeared" to me though… (View Post)
Beta version 3.50 is out on the workshop. Changelog: - Rebuilt stuff in Mineral Processing, reflected much of the feedback received lately. - Removed the blue crate in Mineral Processing as it is no … (View Post)