LumpN
Reactions
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Re: Cyclops Open Sea Docking Platform
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Re: Draw Distance
Thanks for the videos. I've watched them multiple times. To me it looks like all is well as soon as you leave the SeaMoth. Swimming with and without the SeaGlide looks alright. The SeaMoth is a fast … (View Post) -
Re: Suggestion: Escape pod supplies
Lots of interesting and helpful comments. Thanks guys! Perhaps I should clarify what I mean by survival and where I draw the line. My definition of survival is: Persistent impending doom is hurrying … (View Post) -
Suggestion: Escape pod supplies
The problem with survival So one of the first game reviews of Subnautica talks about how the survival mechanics impair an otherwise great game: I agree. It's no secret: I'm not a fan of survival. Not… (View Post) -
Re: Don't make the biomes radially symmetric. It's super confusing.
Did you really use the 3d map in Descent? I always found it just as hard to navigate as the real environment. Perhaps even harder because of the lack of landmarks and textures. I just used it to get … (View Post)
