My problem with this is that there is no game type that caters to my preferred way of playing. I like creative mode in that it lets me just build bases. I take a great enjoyment out of finding new/cr… (View Post)
I'm not sure why you equate boring repetitive tasks with difficulty here. Would the game suddenly become more difficult if they increased the price of base components? For example, make them take x2 … (View Post)
From my perspective, decreasing the amount of air supply we can carry doesn't make the game harder. It makes it more tedious. As many other people have pointed out, dealing with a low oxygen supply i… (View Post)
I'd like them to separate power generation and storage. Make a new interior object that's responsible for storing power (a capacitor or something?), then have the base's max power depend on how many … (View Post)
In stable after the latest update, the seamoth steering feels very laggy to me. When I try to turn to the left, the view of the player shifts left much faster than the seamoth actually turns. So most… (View Post)