It will screw with balance, but that's not necessarily a bad thing. It just means you need to give the marines some way of countering the advantage aliens will get. Ideas like flares or MAC-lights wi… (View Post)
I'm just going to throw my two cents in as well to agree that polish should be the main focus now. For the most part I think the main features are in a pretty good spot. There's enough to keep the ga… (View Post)
I am actually I big fan of this change, perhaps with some tweaks. I've long thought that map control and res flow were too intertwined. Obviously you need map control for res up to a certain point (I… (View Post)
What if you could upgrade a crag/shift/shade into a more advanced form that would act as the tech path unlocker and tier counter (like the hives do now), but specific abilities would still be researc… (View Post)
Sure, its not difficult. Once you know it exists and that you're supposed to move your mouse in a certain way while strafing a certain direction and then switch all the directions upon hitting the gr… (View Post)