Everybody knows what you both mean so there's no point for me to say this. But the old pres increased by 0.1 per tick per RT. A tick here is 6 seconds, so that's 1.0 res per minute per RT. (View Post)
I could not replicate this bug for any lifeform or marines. I did notice that if you log out by clicking the logout button, and then press M1 too quickly (so that you're pressing it while still in co… (View Post)
It's the same as the "time" parameter in MapCycle.json. It determines how long to stay on each map before changing to the next one. You can see more here http://wiki.unknownworlds.com/ns2/D… (View Post)