JimWest
Reactions
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Re: ExtraEntitiesMod
I update eem to combat when I change it, but comabt isnt updated all the time so sometimes the EEM mod has the newer version then combat, but sooner or later we will change that so combat depends on … (View Post) -
Re: ExtraEntitiesMod
Allright I have created a short VBS file wich will set your launch pad so you only have to start it then. Downlaod the mod from here: https://github.com/JimWest/ExtraEntitesMod/archive/master.zip * D… (View Post) -
Re: Arcade Mod - InGame oldschool games
How do you like tetris as next game? (View Post) -
Re: Animated light with power grid
Cool idea, haven't good an entity that can interact with powernodes like getting triggered when they change, will add that soon. (View Post) -
Arcade Mod - InGame oldschool games
Hey, maybe some have read this thread: http://forums.unknownworlds.com/discussion/129735/arcade-machines-for-the-readyroom#latest I liked the idea so I create a short in game "GameApi". You… (View Post)