The core movement in most FPS games similar to NS2 (ie: Quake, UT, Tribes, etc) does not have downsides. It's simply expected that you'll be familiar with movement skills and use them as much as poss… (View Post)
Apparently you don't have much success being aggressive against RTs in any sort of solo fashion. Because if you did, you'd know there are plenty of situations in where you kill 2-3 skulks, and still … (View Post)
As much as you'd like to think otherwise, the quality of a player speaks volumes about the quality of tactics he's using. A player who's drastically outperforming other players is clearly approaching… (View Post)
Skulks don't require more skill to play effectively now. Something becoming weaker due to a nerf is not an act that increases the skill ceiling of a gameplay element - in many cases it's the opposite… (View Post)
Nanoshield is a badly designed gameplay element when it comes to its use on marines. It's a no-skill direct "I win" button that effectively makes a good shotgun marine into God for 8 second… (View Post)