At release, NS2 sold inordinately well. Like, seriously. For its price and its indie status, it sold unimaginable numbers of copies. UWE were perfectly within their rights to say "good game guys… (View Post)
I have no clue really. If they were the same as old webs then maybe it would be warranted, but as it stands they don't even prevent marines from firing. They are a minor inconvenience at the moment. (View Post)
If you expect one of the single most asymmetrical competitive games ever made to be balanced for both 6v6 and 12v12, you're gonna have a bad time. Playing 12v12 NS2 is like playing 64 man metro in BF… (View Post)
Why not? +-2 minute delay on any bigger life forms in exchange for some static defences that get killed in basically one clip, placed in a location that marines may or may not want to take? Hell, as … (View Post)