You complain about rubberbanding...yet continue to play on 24 player servers...the absolute maximum supported playercount around which the game isn't even remotely balanced around. These are also the… (View Post)
No. Because good players do huge amounts of work with fades as they are. The only issue fade really has right now is that vortex and stab are eh, greatly reducing the value of purchasing fade upgrade… (View Post)
I think I'd want to stab myself repeatedly with a fork in the eye if MACs/Drifters actually blocked player pathing. That immersion point just isn't important enough to 'fix' given the potential gamep… (View Post)
Yeah, transitioning into the 'real' game never happened when Combat was an officially supported game mode back in NS1. Combat servers were more numerous and more populated, and servers that ran map r… (View Post)
They've been nerfed like....20 times since build 250 with maybe two actual buffs after their rework. Are you surprised that the lifeform designed with the sole purpose of hunting down and killing mar… (View Post)