To all those concerned about the implementation of balance changes from CompMod: Rest assured that these changes are not 1-1 copies from the currently used (and experimental) version of CompMod. It i… (View Post)
Everyone seems to keep focusing on this type of statement. THIS IS NOT THE AREA THAT WOB/ANZESTRAL/KING_YO/ETC. HAVE BEEN SUGGESTING PLAYERS NEED TO IMPROVE. When I first started playing competitive … (View Post)
These are some of the points I was going to make. If I'm reading Hugh's presentation right, he's counting $12,566 in gross revenue (before applying any costs), nearly 2100 units of DLC. The costs are… (View Post)
They were passive noise canceling headphones, so it was still pretty easy to hear the casters before they turned down the volume in the studio. Was really easy to hear the crowd too, which was annoyi… (View Post)