How would only making what you need when you need it make it harder? How does this even result in you only making what you need, since it's the same wait time no matter when you make it? How is it &q… (View Post)
And here's an example of someone claiming it makes the game harder. Somehow. Since we've got you here can you perhaps explain the logic? Because it doesn't make any sense to me. Waiting is pretty muc… (View Post)
I should say that right now I am definitely a strict "no". If there were mechanical changes introduced that involved crafting times being a part of real gameplay, I'd be open to the possibi… (View Post)
This is a perfectly valid reason, so long as there is no superior reason to do it. It's a more valid reason than "realism", which is supposedly the complaint that got it added to begin with. (View Post)