it's incredible how people are still in favor of things like accuracy decay or movement penalties NS2 when the game is clearly way too fast-paced for something like that to ever fit. just because a t… (View Post)
I believe the restricted aircontrol was a good change. it was too silly how a Skulk could stay on the same wall at insane speeds and instantly 180 out of a room. there was no commitment necessary for… (View Post)
you have to be kidding me. is it too much to ask that you actually play the game before participating in theorycrafting discussions? not only does this imply that there is not a separate "balanc… (View Post)
I don't think it's a terrible idea, but no one knows when games are actually over so it creates this losing mentality where people want to concede and people who know better want to continue - or vic… (View Post)