Fades are definitely the Kharaa big gun in the current build, and I'm hoping this is changed soon. It's not just because they're extremely powerful in the right hands, but truthfully, the Onos needs … (View Post)
One thing I'm always interested in when it comes to these surveys - what do people believe is a reasonable amount of time to address gameplay/balance issues in a video game? Thinking outside of NS2, … (View Post)
You're absolutely correct. The small player base is blowing this issue way out of proportion. This issue is an extension of the game. Regardless, it doesn't change the fact that there are a lot of se… (View Post)
Right, but games really shouldn't be centered around people who want to pay for extra privileges. This game will be unappealing to new players if they're consistently being kicked/redirected to new s… (View Post)
I second weldables. They don't have to stay permashut like they did in NS. Instead, if an alien knocks out a powernode, the weldable door/vent could then reopen. HMG can stay out. Last thing Marines … (View Post)