A long overdue upliftdate this weekend (posting now because I may not have time before Sunday). Work has been a bit intense lately, so even though it's been a while, most of the updates this round ar… (View Post)
Upliftdate! Added a bunch of detail in the hall next to maintenance, some detail in fuel room, and a couple other small tweaks here and there. Also swapped out all the dev textures for temporary stan… (View Post)
This week on Upliftdate: the editor crashes a lot in an attempt to give DrRandom an aneurysm, biodome props are fun to play with, and Gilligan tries to build a tech point out of nothing but bananas. … (View Post)
Updatelift (finally)! Nothing too huge, but some changes in Control Room and annex, along with a sight blocker in Service Entrance. I'm hoping to make control room somewhat less awkward to defend, wh… (View Post)
Okay, uplift update. upliftdate. updatelift. Anyway, major changes are: (last week) The layout of halls between Generator and Lobby in order to keep Generator and Lobby form being too close to everyt… (View Post)