While it is nice to have the option, that definitely seems like it should be client side. Because god damn would the game be really ugly if it did not have idle animations on structures. (View Post)
The game already uses PhysX, in fac there was an "attempted " GPu-PhysX implemetnation that never seemed to work. IMO, using the non-GPU multiäthreaded physX is better for all users than at… (View Post)