I still think that dynamic structure HP scaling based on playercount is an ideal solution to the 6v6 vs 12v12+ argument. Using the same player values as the second IP at round start, give structures … (View Post)
@Golden I get that players will expect a consistent interaction from server to server (read playercount to playercount), but at some point the potential for twice (or sometimes more) the amount of p… (View Post)
New skins as DLC are worth money. New sayings/taunts as DLC are worth GOLD. Take sayings from Starship Troopers, Alien, Predator (think fade making the predator clicking noise), hell, even Warhammer.… (View Post)