Your entire argument was "L2P", so either you're presuming the people in this thread that have a problem with it are just bad and lying if they say they aren't bad or you're presuming that … (View Post)
SG>Lerk, JP can actually chase down lerk and negate the only weakness shottie had, which is range. JP+Shotty doesn't have a real counter right now and hard counters skulk and lerk, and situational… (View Post)
That's not how that works. Hitscan is rolled through the interpolation system so that marines only have to hit the image of the alien on their screen, and not where the alien actually is on their cli… (View Post)
It's not "magical instant internet", 250ms of interp is completely overdoing it resulting in at least a 1/3rd of a second disconnect between clients at 50 ping. Because of this collision, h… (View Post)
I play with comp players in pubs pretty regularly, I don't know what you're pretending is effective against a good strafejumper, but you're just not correct in your assertions if you disagree with re… (View Post)