I think it's a matter of getting used to good opponents and real teamplay. On a pub you can do stupid things without getting punished and get used to opponents that usually don't coordinate attacks t… (View Post)
My biggest problem with the map is that from stability you can siege departures and generator hives with very little distance for the arcs to travel. On top of that, you can afterwards siege locker f… (View Post)
Blocked small vents in Topographical - This must have been the most annoying room in NS2. Thanks for fixing it. Cysts now “redeploy” instead of enforcing a minimum placement distance between existing… (View Post)