zetachron
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Usually I had 1 main base near the Grand Reef surface and a second near the Ghost Tree and a few smaller near resources with scanner rooms. Usually 1 at Magnetite Mountain or the QEP and 1 inside the Castle.
But with the Cyclops being ab… -
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The devs couldn't really do that wrestling animation from "20000 leagues beyond the Sea" where the octopus entangles the sub. Probably they couldn't even do some 2 arm grabbing animations like grabbing the Prawn and grilling it in … -
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Yes the info feedback in the Cyclops cockpit mode is terrible. It's like they wanted a multiplayer 3 man crew but then reverted to single player.
My advice if you have those startup problems: You should be able to turn … -
From the pure look, the Ghost Leviathan would be my favorite together with the Sea Emperor and from difficulty and thrill in gameplay I'd take the Sea Dragon. I lost much interest in the Reaper after he lost his long range terror sound.
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The reason to answer the OP is probably gone as this thread is a revival. But for the devs:
I was always searching for a rich and beautiful open world underwater game with exploration and crafting and no one really did that job. The peac… -
From a player perspective my wishes would be:
- performance optimization to avoid those aweful pop ins
- fixing the graphical annoyances like seems or clippings
- balancing the Cyclops vs Leviathan gameplay until it really works<…
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Just when you're about to leave the planet all goes black and a voice tells you "Simulation over. Congratulations for mastering the Alterra peace survival training made by Obraxis."
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Had some thoughts like this too. But like that:
Purple keys unlock the QEP, LR and other minor facilities.
Orange keys unlock the TPG.
Blue keys unlock the PCF.
In any case the keys could be used as gating and pat… -
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A bit difficult for a leviathan that is faster than the Cyclops. Are you sure it wasn't luck or did you resort to silent running which is now quite long? (I could do this several times but sometimes I would need to resort to either… -
Oh, one extra thought:
The feedback for silent running, shield and decoy use, as well as flank speed overheat time is extremely bad. You don't get any display that tells you when it's getting near the end or is finished. There is no prog… -
@The08MetroidMan
Ok, then just take my posts as some advices how to best react when meeting the terror of the deep. As I said, it's really unintuitive and th… -
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In the last stable only leviathans should damage the Cyclops considerably and in the last experimental sharks no longer damage the Cyclops. In all versions only the leviathans do matter when it gets to damage. And usually you never… -
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Yeah, it's a virtual monster and the virtual people hate it, while the movie watchers like it. But isn't Subnautica only a game, where we can rebuild the sub? And don't we have games where it's fun to get destroyed in the game?
We all love monsters trashing big cities, but when it happens to our Cyclops we cry like babies
so again I make …(Quote)
It's incredible easy as well as counterintuitive, so probably only a minority of players is aware of it. But the thing is, that even when you are under full attack, you can simply turn off the engine and immediately all attacks wil…That's good bye diving to the big floating isle above the Grand Reef then ...
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I think the rule is "There's no Dakka like more Dakka" ...And then he got really mad at his PDA when he realized it was giving every new thing on Subnautica a name without consulting him, the true discoverer. "I will name this new discovered fish Eye Eye Skipper and not Peeper", he said. But he was overrul…If I'd nail the main problem down to one sentence I'd say:
"As long as the best strategy against attacks is to turn the engines off to be immune, there is no gameplay, so the devs should skip that and improve escape maneuverability of th…... (Quote)
I always knew that the game needs a cocktail bar and tons of cool food & drink recipes. And give Mr. Coffee more than one type of coffee. And make that coffee more cool or should I say hot?
Of course with the tra…@The08MetroidMan
I didn't write that I want to have an exact assassin type game copy. You even quote me with that. I wanted to copy the base principles of st…(Quote)
For replayability, all we need are achievements, achievements and achievements- Underwater Tycoon (create more than 1000 base modules)
- Captain Nemo (travel 20000 leagues under the sea)
- Aquaman (never d…
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Well we don't need an assassin game, it's just that assassins game know how to do stealth right or they would be immediately out of buisness. It's always "learn from the master", so I don't think it's wrong to look a bit at good st…(Quote)
I hoped the devs would've implemented some concentration/sleep bar and the game would force you to actually use beds or give Mr. Coffee a bit more power. Then it would be easy to implement sleep visions, because we knew every playe…(Quote)
Well, once you keep cool and don't panic, you quickly realize that you just need to turn off engines and watch the leviathan through your cam until he's far away, then restart and move on until he gets to close. No real skill neede…As there aren't much new things to show and the rocket should be held back, the devs can take their time for the next update.
So I think it will be somewhere in August until the (internal name: Rocket) update arrives. It could include th…(Quote)
Better, but Silent Run ability is like all or nothing. Too powerful while active. Instead it should dampen 80% noises from the Cyclops while running and draw massive energy while running. Then the Cyclops would still need to be ca…After finishing feature completeness, the polishing of resources and tech should be in focus and get several passes. So I still consider these all minor issues.
But I always wondered why all those creature eggs and other plants never get…