schkorpio · I can mspaint
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I have to agree with the OP. Losing is super painful in ns2.
I didn't mind it so much in NS1 as with marines you had that 'last stand' feeling. but for some reason in ns2 its just really annoying as marines. As an alien team losing slowl… -
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I think the we might have missed the BUS.
btw are you guys gonna ever reveal what that was going to be?
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oooh thats a nice hallway!
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that is some nice geometry! but why do they have ladders everywhere? :P
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Hellevator - there is a reason they tell you to take the stairs.....
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hey! no free rides!
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Don't think we have started, I've got a few ideas though - does anyone want to be the co-ordinator for this? I'm pretty crap at co-ordinating, plus being in GMT+10 doesnt help :P
First of all we should probably start a … -
Hellevator: Make sure you get off at the right stop. *insert cheesy horror movie evil laugh*
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Also this could possibly give the option of dropping cysts inside vents, which would just make my day
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losing as aliens has never been fun - i'm not sure what it is, but there is something infuriating about getting shot as skulk
marines i don't mind if it happens fast enough. but in ns1, it was actually really fun to try to hold out, in n… -
I feel his presence watching me at every step
in Show the commander's viewpoint on the map Comment by schkorpio February 2013
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I would say that is more to do with the view distance limit of 1578" and not occlusion geo - of course this would be easy to test in your map but removing the occlusion geo
in Have the commander view ignore Occlusion Geometry Comment by schkorpio February 2013
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Welcome MonoCloud!
sounds like a cool idea! I really like idea of transitioning from a blocky/tech marine environment to hollowed out ice tunnels.
My advice would be to get a small room or hallway and detail it to a near fini… -
+1
I was thinking about this just yesterday - how cysts are limiting not only interesting level design, but also because limiting commander creativity.
You can't for example, build crags on that really high platform in warehouse (n… -
the TSF must teach 'The Art of Gordon Freeman'
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highly recommend a 120hz monitor - even if you are only getting 60fps (or even 30 fps) then things look twice as smooth its that simple
in 120 Hz Monitors, Alien Vision, And Scans
Comment by schkorpio
February 2013
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awesome sauce!
But i wouldn't expect anything less from the Mendasp -
i prefer the new one
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whats with all of these balance threads? you people do realise that there is an insanely huge difference between player skills - mix that up with at least 12 people playing there is no way you can ever balance a game that balances out peoples skills…
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or better still have a kind of nanite/bateria particle swarm float around the map to represent where both commander's are looking.
it would be kind of intimidating to see that the enemy commander is watching you, as well as comforting t… -
Is there a way to trigger a sound to play?
e.g. I would like to have my elevator go "ding!" in a cheesy way when it stops at a floor. -
wow! thanks mendasp

I guess that was bound to happen with so many people working on the map, and having lots of differ… -
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Then you sir will enjoy ns2_hellavator
coming soon! seriously though i am working on a elevator map - its just … -
very nice! this is coming along quickly.
While you tweak the grey box I recommend doing a room or some small area up to a near final polished state, with textures and props and lighting to test the vision of your theme - i find it really… -
I still don't like the orange colored lights :P they look like afternoon sun and make me sleepy lol
but the geometry and textures look fantastic! -
looks cool, some interesting looking rooms - light is a little bright for my liking
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oooh this could be very cool!
i think 3 routes is just fine - as long as you have some vents in there too
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yeah im not a big fan of plain white light, but everything else looks great
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really nice evil bob

this is probably one of the only maps that actually feels different to play
all of the offi… -
well if ns2_nothing is already in the works, then maybe the OP could create a similar map that borrows all of the awesome ideas from ns_nothing.
Also that looks like google sketchUp to me :P