sHawke_Native
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a while ago some people tossed out a leveling system that has no perks or befits just a level there were not definitive idwas of how to level, im now think juts time played level sort of thing, i've juts had an idea if it time play… -
(Quote) meaning a veteran player on a newbie server
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i dont think it necessary
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Natural Selection 2 is not Left for Dead, L4D is a straight shooter ie: get from point A to point B and kill everything in between. NS2 is not a straight shooter, to play the game takes SKILL and KNOWLEDGE of what to do where to go and when etc etc,…
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well you have some spelling errors so im going to correct them,it bothers me with the sheer amount of the spelling mistakes you have. !:it crag not craig, cysts not cycts, popped not pop'd, non not none, also your title is messed up its supposed to …
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http://forums.unknownworlds.com/discussion/comment/2101008/#Comment_2101008 this thread is an alien stucture/NPC sort of like a… -
bump i want more people to see this thread
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read my post earlier it would be annoying to have a single exo that can repair itself when aliens arnt attacking it...juts have a self destruct that hurts/kills everything that'd make it balanced -
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to keep from having a solo Exo rush have the eject be permanent and it self destructs automatically no matter what and it hurts everyone including marines -
so pretty much we lose lets try to take everything with us!
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(Quote) balance it wont hurt them just mess with their vision no damage done
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well why not juts mess with their vision? both marine AND alien...to make it a bit more fair the blur will be like when a marine get bile bombed just transparent but misty a bit annoying for both sides -
im not gonna be nice here...so first problem only playing marines,second try to implement a game mechanic from a COMPLETELY different game to a game like this, in Starcraft you control only AI units while in NS2 only a couple units on both sides are…
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(Quote) well thats your opinion that there doesnt need more player vs structure combat but i like the idea of a marine area denial structure
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wy not chage itinto last man standing sort of gamemode? gorge should be able to spawn eggs and other structures
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(Quote) an umbra upgrade to the alien ARC similar to Lerk umbra, its AOE would be small and the spore cloud would still be there
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(Quote) the devs could implement a marine version of alien vision, could be simple as that, or the could put in gas mask type thing, it'll reduce spore damage little bit and decrease the blinding of the spore cloud a little bit too,
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(Quote) do AN structures in the entire game that have a weak spot?no, so why do it now and when a veteran of the game knows where the weak spot is the the Alien ARC will be dead in a short amount of time, all UWE needs to make it a bit more bala…
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this will be extremely useful to know what a rookie comm is doing and not bugging an experienced comm with requests...
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(Quote) not at all, its just a damage buff exactly as the same principle as marines weapon upgrades, it would be cool if the aliens have sharper fangs as a little visual representation of the upgrade,
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(Quote) flamers are for cysts ad taking weakening aliens buildings it really effective against armor also flamers stop energy recovery, GL's are also for alien buildings but they will destroy crags almost immedtally so a crag wall is usless again…
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that was my basic idea a line of defense that is difficult to get past, part of it can be easily countered by Flamers also before they put this is if ever fix the hitbox for spores it'll make it a bit more even, imo it goes well wi… -
why not have a research that sharpens their fangs have it act like weapons upgrade but can only be buffed twice armor 3 marine will die in 3 bites not 5 i dont know the stats for skulk bite etc etc
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ok from seeing the discussion i think i have an idea, let the power cyst have the same build time as a hive while have the normal cyst mechanic the longer that the cysts is alive the stronger it will be, i may be wrong with that idk for certain, hav…
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i dont like the idea of an exo with flamethrower infinite fire?hell no! imagine that on the alien side? many new weapon ideas people only consider the marine side, what about the aliens that have all of their cysts and buildings killed in a couple s…
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the name suggests a spider not a centipede imo and would a centipede match the what the kharra look like?? a dog-like creature a hippo like creature, a pterodactyl like creature, a semi-humanoid creature and a rhino like creature … -
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it wont be annoying it would befunny as hell, imagine emerging from a gorge tunnel and it makes a fart sound
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imo this is a very bad idea i get what you are saying an alien team losses it 2nd hive and it juts snowballs from there but a good/lucky alien team can comeback from that, but losing a 2nd hive doesnt mean GG. also aliens can place a hive without in…
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why not just keep it the same way but have "doors" that lead to other tunnel exits/entrances?
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i think you have a fundamentally wrong train of thought... Exo's are not Onos counters and it goes both ways, a well supported Exo is a killing machine same with onos, but an onos can solo unlike an Exo which needs support to be a larger threat then…