remi · remedy [blu.knight]
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Looks like this was the talk from 2013: http://www.gdcvault.com/play/1018087/The-Velveteen-Marine-The-Power
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I liked when all the marines needed to beg the comm for weapons.
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Yeah, I always played on TGNS which had rather high levels of teamwork, so this was more the rarity. In general pubs, I imagine that was probably pretty common and very very painful.in Stop making everything parasite you and remove the alien commander Comment by remi May 2016
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(Quote) I generally agree with this. Unifying the resource model and adding a second commander removed a lot of the asymmetry that existed between the teams and in the group dynamics you had to deal with and made the experience more homogeneous. …
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It actually should already disappear the moment aliens go behind cover. If you have instances where this is not happening please let me know and I will investigate.
The cloak report is the same situation, playtesters tr… -
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Good catch. -
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Here is an analogy: If you flip a quarter only twice, but it lands heads both times, is it unbalanced?
And another one, from @Nordic: <… -
(Quote) Yes we are aware and are looking into the issue. It is an incompatibility with NS2+.
As to the tab name, I agree a different name may help alleviate the confusion. In one of the mockups that tab was actually called "Custom", b… -
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Correct. I was discussing the subject of bias in polls, and how the question formation may impact how people vote. -
(Quote) Yes, I agree with this as well... although no matter what polls always do have bias. It's just about recognizing what form it takes and weighing the results accordingly.
Even if it was in-game, you'd be likely to get more nega… -
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Yeah, I don't know if significantly more people will vote for the option because it is split, or if the inverse is true. The poll may not give a fair representation, but it's hard to say. I bet we could find studies on how poll que… -
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This may be true, but it's still good to be able to recognize if a poll has some potential bias, regardless of the direction it swings. -
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I agree, there are definitely still things in this browser that can/should be refined. -
(Quote) Thank you for your report, but this is not a bug. The "modded" tab is for alternate gamemodes / servers that mod the game experience away from the vanilla offering.
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(Quote) How dare you speak these words!

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We'd like to do something like the relative server skill again, but in a more reliably useful way. -
Would you want the lifeform hints at minimum res or once you have enough to buy abilities too?
I normally don't wait for abilities for any lifeform unless I'm only 1 or two pres away (ESPECIALLY ONOS), but I know a lot of people do feel … -
@Neoken feel free to link to this in the other thread, btw
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I voted wrong. I meant to vote "Keep it, but tweak it.", because there's always more improvements that can be made to any feature.
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(Quote) Yes, I agree with this. Webs have always been incredibly clunky to place.
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The difference in win-rate looks huge, but since it's such a small sample size, is not actually considered statistically relevant, according to Fisher's exact test... ( used(Quote)
Yes, I fixed this. You'll also get an independent toggle when the next patch hits (hopefully tomorrow).(Quote) In short, yes. I think I mentioned this already but I was looking into adding outlines to assist with tracking while also adding health bars to help give better feedback. When I tested the outlines, I didn't really feel like it fit, and t…(Quote)
I agree that showing a player's health information in a more readily/instantly available way does change how the game is played on a fundamental level, but I don't think NS2 requires hiding that info for the game to be fun, and tha…(Quote) Just because someone does not agree with you does not mean they do not understand your points. I am not assuming what you suggest, and I do understand your opinion. Although I disagree, our difference in opinion is not due to me being ign…(Quote)
Will be available in 298.
(Quote) Toggle has already been implemented and will be in the next patch. I feared that, regarding the colorblind issue. I actually tested a fuchsia health bar first because I believe that would have been easier for you to see, but I thought the…(Quote) A new patch should be going out this week with more changes that should help swing the balance. Because of that, putting together a hotfix right now wouldn't be worth it, since it could introduce compatibility issues for modders. Also, ba…